The best way to learn is to do. That’s why we encourage both students and staff to take on projects that arouse their creativity and self-expression within a digital literacy setting.

Adobe Creative Cloud applications are used to create innovative responses to assessment tasks and to tell personal stories in an engaging way. Projects explore social, economic and environmental impact through authentic engagement with real world issues.

Swinburne Creative Cloud projects

  • Sam Wang: Student work for The New Normal project. Made with Adobe Photoshop and Adobe Lightroom
  • Nicky Price: Student work for The New Normal project. Made with Adobe Photoshop.
  • Student work from 'Can we battle change' project: industrial design and product design Engineers. Kate Bisset-Johnson - Adobe Innovation Grant recipient 2020
  • Student work from 'Can we battle climate change' project: industrial design and product design engineers. Kate Bisset-Johnson - Adobe Innovation Grant recipient 2020.
  • Julia Stella: Student work for The New Normal project. Made with Adobe Photoshop and Adobe AfterEffects.

Adobe Innovation Grants

Ten projects developed by Swinburne staff to support new approaches to learning and teaching have received Adobe Innovation Grants:

Recipients Project

Paul Hernandez Martinez

Therese Keane

Digital storytelling to communicate the relevance of mathematics

Kate Bissett-Johnson

Let me tell you a story; something more than a technical narrative, the 2-minute movie
Bita Zaferanloo Empowering science students’ communication skills with economic impact

Denby Weller

Peter Marcato

Swinburne Journalism’s Digital Bootcamp

Peter Holland

Julian Vieceli

Improving digital literacy in a workplace simulator project
Ryan Jopp Sparking creativity in second year business students
Peter Marcato Media content creation - online teaching innovation

Thomas Luke

Elliot Henkel

ProtoSOURCE- An integration of physical, analogue and digital prototyping in the remote learning environment
Glenda Ballantyne Making a Difference: Embedding digital literacy in the Bachelor of Arts core capstone unit, Grand Challenges
Sylvia Mackie Developing rhetorical and ethical awareness for dynamic data visualisation - self-paced online training for higher degree by research students in the Faculty of Science, Engineering and Technology

Foregrounding digital literacy supports students to be confident in their ability to find and analyse data, use appropriate technological tools to communicate ideas and utilise ethical frameworks to situate themselves in a global context.

View a selection of student projects and submission details.

More from Digital Literacies

  • In Curriculum

    Read about how our methodologies create digital literacy opportunities for all and how their integration is preparing both students and staff for the future of work.

  • Adobe Digital Coaches

    To support our students and staff to achieve greater digital literacy we have a team of Adobe Creative Coaches to help with all things Adobe.

  • Digital Literacies

    As Australia’s first and only Adobe Creative Campus, we are focused on ensuring that all students and staff have access to industry-standard software and multiple opportunities to develop and practice their digital literacy skills.

Want to learn more about Digital Literacies?

To find out more, contact us at adobehub@swinburne.edu.au or email Clare Dyson, Associate Professor Digital Literacies on cdyson@swinburne.edu.au.

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